MPGA - GAME ART 1200 Hrs 30 Months
Join the fastest-growing entertainment industry! Learn 3D game design, modeling, texturing, lighting, and environment creation using Unreal and Unity. Train to build games like Minecraft, Candy Crush, Clash of Clans, and more.
Foundation Level (11 months): Pre Production, Photoshop, Sketchup, Maya – Foundation, 3Ds Max, Z Brush Foundation, Substance Painter.
Intermediate Level (10 months): Maya, 3Ds Max, Houdini, Z Brush, Substance Painter, Substance Designer, SpeedTree, Marmoset Toolbag.
Master Level+ Portfolio (9 months): Topogun, Spine, Mari, Spark AR VR, Unity Engine, Unreal Engine, Capstone Project, Portfolio Development