B.Sc 3D Animation & Visual Effects - 3435 Hours (Training + Practical) | 36 Months
This is a 3-year program featuring a comprehensive curriculum that hones the skills of an aspirant in graphics, VFX, animation, and immersive design.
The program is aligned with MESC QPNOS: MES/Q0401, Q0502, Q0504, Q0506, Q0507, Q0515, Q0601, Q0701, Q1401, Q2501, Q2502, Q2503, Q3501, Q3503, Q3504, Q3505.The duration of the course is as per NEP 2020. Ist Year 2 Semesters:Photoshop, Illustrator, Audition, After Effects, Premiere Pro, storyboarding, drawing, and sketching, along with 15 essential artistic skills. IInd Year 2 Semesters: Maya, Silhouette, 3D Equalizer, PFTrack, Substance Painter, Katana, Arnold, and Lightroom.IIIrd Year 2 Semesters: Nuke , Houdini, Mocha,Unreal Engine , Maya, Z Brush, Mari. JOIN NOWB.Sc Animation and VFX-36 Months + 6 Months Portfolio Development
3675 hours, 25 Software 30 Subjects. you will be trained in 3d animation, visual effects (vfx), graphics design, and web development.
The program is aligned with MESC QPNOS: MES/Q0401, Q0502, Q0504, Q0506, Q0507, Q0515, Q0601, Q0701, Q1401, Q2501, Q2502, Q2503, Q3501, Q3503, Q3504, Q3505. Ist YEAR - 2 SEMESTERS: Adobe Photoshop, Lightroom, Corel Draw, Animate CC, InDesign, 3d Max (Fundamentals),Audition IInd YEAR - 2 SEMESTERS : AI (Generative) for AVGC, Adobe Premiere, Maya + Blender (Fundamentals), Maya, Illustrator, Adobe XD, Silhoutte, Nuke, PFTrack, Mocha, Maya Bifrost + Xgen IIIrd YEAR - 2 SEMESTERS: Animate CC, 3ds Max, Maya, ZBrush, Sampler, Substance Painter, Substance Designer,MARI, Maya Arnold + Katana, After Effects, Houdini, Unreal Engine JOIN NOW
B.Sc Game Art-3675 Hours | 36 Months
The curriculum focuses on high-demand areas like Game Design, 3D Modeling, Character Animation, Digital Texturing, and Interactive Storytelling, blending traditional art with modern Game Development principles.
This program is aligned with MESC QPNOS: MES/Q0502, Q0504, Q0510, Q0701, Q2501, Q2502, Q2503,Duration of the course is as per National Education Policy (2020). Ist Year - 2 Semesters-Adobe Photoshop, Sketchup, Substance Painter, 3ds Max (Fundamentals), Maya. IInd Year - 2 Semesters.-Maya, Unreal Engine, Unity, Substance Designer, Speedtree, Zbrush,Houdini, Marmoset Toolbag,Mari IIIrd Year - 2 Semesters-Unreal , Unity, Spark AR, TopoGun, Gaea, Spine, Maya. JOIN NOW